
Call of Cthulhu Dark Ages RPG (950 AD)
950AD - The Occident is broken in fragments. For two centuries the empires and kingdoms of the western world have experienced hordes of foreign invaders come to pillage and conquer. Warlords and upstarts dispute what remains, each competing to control the land, its people, and its wealth. The church is weak and the clergy is at an all time low, its ranks filled with men of degenerate morals and corrupt character. Cities, great and small, have experienced mass depopulation and barely function as centers of power. Trade has become stagnant and the merchant houses have lost much influence. Study and learning is something few have access to and even fewer need. Violence is the currency of the day and survival often depends on the weapon at a man's side, not his educational progress. It is during this dark time that mankind has stumbled and it nears falling into the grasp of the uncaring forces of the Mythos. All that stands between the final fall of man and survival are a handful of men an