
Soul Wars: Wrath of the Everchosen
In this 104-page hardback book, you'll find:- Region of War: the Eightpoints – Recreate the bizarre and chaotic environment of the Eightpoints, including Realmscape Magic, Realm Commands and Realmscape Features.- Roaming Monsters – Savage beasts abound in the Eightpoints, and the din of marching armies and battle attracts them like moths to a flame. A canny general can make use of them… The larger your army, the more of these creatures can be added to the game, with their own special rules for movement and engaging both armies!- Wandering Endless Spells – Raw magic and eldritch energies suffuse the landscape around the Varanspire, and endless spells can become rogue entities in their own right. Just as with the monsters, they have unique rules to control their behaviour during the game.- Siege Warfare – Newly updated siege rules provide guidance on setting up Strongholds, the Siege phase (including a new Siege Focus to represent pre-battle preparations), and Siege Effects. You'll also