
All Flesh Must be Eaten: All Tomorrow's Zombies
"My God, these things are dead! They're already dead!" Noise erupted directly into Jamie's brain from every channel of her transmitter - a cacophony of blaster fire squeals, frantic cries of terror, and inhuman groans. She screamed one name after another into her comlink, to no avail. Suddenly, just behind, a wet smack sounded. It was right on top of her . . . Welcome to flesh-eating sci-fi. It doesn't get more intense than this! All Tomorrow's Zombies is a supplement for the All Flesh Must Be Eaten roleplaying game. In it, you will find: • Guidelines for creating alien races. • New skills tailored for sci-fi play. • Rules for cybernetics, biotechnology, nanotechnology, and robotics. • New zombie Aspects. • Streamlined psionics rules. • New equipment and weapons, from energy swords, blasters and pulse rifles to motion trackers and environmental suits. • Complete starship rules, including building ships and expanded vehicle combat rules. • Rules for cyberjacking and net running.