
Rogue: Second Edition
As if OSR & Storygames had a baby. Rogue 2E is a dungeon crawling game that uses storytelling game rules. PC Features: Pick Lists, Not Stats: Rather than stats, players select a custom list of 12 actions that they can perform at any time. Automatic Successes: Performing actions from your pick list allows you to succeeed automatically, unless the GM issues a challenge. Real-Time Refreshes: You can overcome ANY challenge by using your character's personal Ace (a phrase detailing your character's core powers), which refreshes every 15 minutes in real-time. Crises, Not Hit Points: Rather than using abstract HP totals, PCs manage a list of crises, such as injury, exhaustion, and incapacitation. So long as they have less than four, they are alive. GM Features: Hard & Soft Events: You can cause anything to happen at any time by using the GM Events table, and interpreting the results as you see fit. Intiative-less Combat: Combat is dynamic and relies upon the GM following the