
Pack O Game - Set 3
SET 3 brings trick-taking, horse racing, programming and ‘set connecting’ to our beloved gum-sized strategy micro card game series. WIN (Gum-sized Card Game) 5 Pack Each round, the Run cards advance 3 horses and players take turns performing an Action. After 3 horses finish the race, players add up their winnings to see who won the most cash. YET (Gum-sized Card Game) 5 Pack In this race for time, players race their airships around a clock, capturing face-up Time Capsule cards for points at the end of the game. The player with the most points wins MAD (Gum-sized Card Game) 5 Pack In this trick-taking game, winning a Trick isn’t always desired because each card has a ‘Science’ (+) and ‘Madness’ (-) side that could challenge the balance of players’ Score Piles. Trick winners take an opponent’s card into one of their matching Score Piles - 2 suits of which are imbalanced from the start - with the goal to reduce each suit to 0. The lowest total score wins NUT (Gum-sized Card Game