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Tome of Wondrous Items [5E]
Tome of Wondrous Items — the companion volume to the acclaimed Tome of Alchemy — offers a vast array of resources for creative game mastery. Learn about the fascinating-but-disgusting brain jar, the ring of the smoke wyrm, the terrifying rod of necromancy, the staff of the arch-spider, the wand of runes, and the scepter of the heavens! What else is lurking inside the Tome of Wondrous Items? - All the Basics: Chapters filled with magical armor, rings, rods, scrolls, staves, wands, wondrous items, and weapons! - Magical Tattoos: As a bonus (and because the author loves his tattoos and skin art in general), the book contains an appendix covering magical tattoos: how to get them, how to use them, and their powers. - Otherworldly Items: Not all magic is of this world. Using otherworldly items often comes at great peril. Normal identification magic yields nothing; the only sure way is a combination of research into dusty tomes and dangerous experimentation. If weird tech items such as gol