
Game Development Foundations
Game Development Foundations Grades: 6-8 Number of Students: 30 or 100 Number of Lessons: 4 Units, 2 Projects Hours of Content: 60 Additional Resources: Flyer, Syllabus Highlights: Game Development Foundations leverages the excitement of creating games to teach computer science, mathematics, and problem-solving. Students use custom JavaScript engines and the PixilArt editor to build games while learning computational thinking, 2D graphic design, and game development principles. Certifications: Upon completing this course, students will be prepared to earn the following industry-recognized certification: ICT Essentials - Gaming Essentials Curriculum or Lesson Topics: Course Outline: JavaScript and Game Development Students create video game assets using pixel art software. Then they learn the fundamentals of JavaScript and how to utilize object-oriented programming to build a text adventure game. Game Mechanics and Control Structures Students utilize game mechanics to build