
Game Development II
Game Development II Grades: 9-12 Number of Students: 30 or 100 Number of Lessons: 8 Units, 6 Projects Hours of Content: 80 Additional Resources: Flyer, Syllabus Highlights: This course teaches students intermediate to advanced topics in game development, including complex physics simulations, AI navigation and behavior scripting, 3D math and geometry, art and design principles, as well as industry-established software design and development practices. By the end of the course, students will be able to create 2D and 3D games and simulations from scratch, covering various game genres. They will also have gained proficiency in C#, Unity Engine, and Blender 3D, which are the most important technologies taught in this course. Certifications: Upon completing this course, students will be prepared to earn the following industry-recognized certifications: Unity Certified Associate - Game Developer Unity Certified Associate - Programmer Curriculum or Lesson Topics: Course Outline: R